Wednesday 20 October 2010

Paper Based Group Game

Another Blog Post Begins

Not going to be a lengthy blog post this one, just explaining stuff that I've (we've) been doing and why. Basically, now that I'm several weeks into the course the main group project is starting to pick-up and influence certain aspects of other lessons so, as a part of this, we have started iterating and looking at a paper based version of the game we are making.


The game that we are making is called Circuitry Absurdity which is going to be a flash game that helps children to understand certain aspects of the science curriculum by assembling circuits for various appliances. As a starting point I believe that this is good as our game doesn't include 'quiz' elements that have appeared in other game ideas and makes our game more unique - i don't like to just say 'it's good' but at this stage there isn't much to say...

Anyways, the paper based version of our game is slightly different to how we envision the final flash game to look but it does show us the basic concept of what we hope to create. As I mentioned in my Iteration blog post, iterating the game this early on using paper is very helpful and helps us separate the good ideas from the bad before we get too far in.

At the moment we are still very early on in development so expect more in-depth posts about the game as time goes on.

But for now, that's all folks!

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